End of the Journeyman 2014

The Journeyman league has come and gone. I ended up taking home the prize for having the best painted army (one of two competitors! haha), and all in all it was a good experience.

Just to recap, my original list was:

Points: 50/50
Skarre, Queen of the Broken Coast (*6pts)
* Nightwretch (4pts)
* Deathjack (12pts)
* Leviathan (9pts)
Bane Thralls (Leader and 9 Grunts) (8pts)
* Bane Thrall Officer & Standard (3pts)
Necrosurgeon & 3 Stitch Thralls (2pts)
Satyxis Raiders (Leader and 9 Grunts) (8pts)
* Satyxis Raider Sea Witch (2pts)
Pistol Wraith (3pts)
Pistol Wraith (3pts)
Satyxis Raider Captain (2pts)

My thoughts on the various units:

Deathjack: This is a no-brainer, one of eSkarre’s ultimate goals is to deliver the Deathjack to a target using Admonition, Perdition, or some combination of the two. I really thought I started playing better with the Deathjack as the league progressed. I got him killed a couple times by sticking him out too far, but he took down some high priority targets and he’ll remain in every eSkarre list I put together.

Leviathan: Leviathan had some great games and some games he did absolutely nothing. What really determined what Leviathan could do was whether the stuff across the table from him had stealth and/or high defense, and whether I could get Black Spot on his targets. Casting Perdition to move the Leviathan up and retain the aiming bonus is a good trick, and Leviathan benefits a ton from Seas of Fate. It’s a tough pill to swallow giving him 3 focus late game though. I’ve considered running him with Aiakos in the eSkarre list but then you lose out on Admonition, Perdition, and Seas of Fate. For that reason I think he needs to stay in eSkarre’s battlegroup. I should have used Leviathan more to ping heavies down, and I think I fixated on trying to mow down infantry too much.

Nightwretch: Not much to say other than it’s an arcnode. Remembering you can shoot stuff and get a Black Spot attack is important.

Bane Thralls: In this list the Banes didn’t pull their weight. No Tartarus so the Banes rarely got an alpha strike, and eSkarre doesn’t do much for them. Black Spot lowers the Defense of what they’re attacking but with a .5″ melee range they’re not really generating additional attacks. I think I will be trying some eSkarre lists without the Banes.

Necrosurgeon: Mandatory if you’re going to be playing eSkarre because of all the cutting. Important to remember eSkarre has a movement of 7 and the surgeon has a movement of 6.

Satyxis Raiders: The Raiders were hard for me to use because I didn’t put enough thought into judging my opponent’s threat ranges. I regularly failed to get the alpha charge with my Raiders, and instead had to counter charge after losing half the unit. I think that will improve as time goes on and I was relatively pleased with the unit. Between CMAs and Black Spot the Raiders can absolutely mow through an infantry unit that’s bunched up a little. One trick I learned was that the Raiders can do CMAs by combining one Raider’s horn attack with another Raider’s lash attack, effectively giving both Raiders stronger lash attacks against higher defense or armor targets. For the Sea Witch it’s important to remember she has a gun! I often forgot that.

Raider Captain: I didn’t get enough use out of my Captain. I felt like my Raiders were moving far enough as is without the bonus, but I think that was the wrong feeling to have. The one time I needed the extra 2 to movement Eiryss shot down my Defense 18 Captain, booo. Also important to remember she has a gun!

Pistol Wraiths: I loved these guys with eSkarre. They work well with her feat, can mow down a Black Spotted infantry unit if they have to, and I was able reliably to shut down heavies. I definitely think there’s wisdom to the idea that you need two of them because it makes it so the opponent can’t counter deploy to avoid them.

eSkarre: eSkarre is a breath of fresh air for me as far as Cryx goes because she can run jacks and actually wants to hand out focus. Her feat is either awful or devastating depending on what sort of army you’re facing, but at the very least can help you get important pieces into position. I really, really wish the feat still worked on huge bases.

I found myself looking for Perdition angles and Black Spot targets more than anything else, and I think it’s important to think bigger picture than that. I was frequently losing my arc node after getting only one Black Spot off, and I never thought to put Admonition on the arc node, opting generally to have Deathward on Deathjack and Admonition on the Leviathan.

I’ve played 10 games with eSkarre now, which is nowhere near enough to say I am in the position to offer advice, but she’s a fun caster and I’d recommend her to any Cryx player looking to change it up a bit. She also has a gorgeous model.

Possible List Changes

I think the eSkarre list can go one of two ways. Either you put the full Bane package in with Knights, Thralls, and Tartarus, or you get rid of the Banes completely. However, to make room for the Banes you’re probably dropping the Pistol Wraiths. If the Banes are gone you’re having serious problems with armor, but the list is faster and more maneuverable, and you maybe can keep the Pistol Wraiths. I’d also like to try eSkarre with a Kraken, but unfortunately don’t own one yet (supposedly the soon-to-be wifey is getting me one for my birthday).

I ran the Bane package last night and had a lot of success until I died to not knowing what a model did, but that list takes up Tartarus, Gorman, and Saxon, and I’m not sure they’re best with eSkarre. I’m probably going to run the Bane-less version in a small upcoming tournament and will see what happens. My tentative list is:

Points: 50/50
Skarre, Queen of the Broken Coast (*6pts)
* Nightwretch (4pts)
* Deathjack (12pts)
* Leviathan (9pts)
Necrosurgeon & 3 Stitch Thralls (2pts)
Satyxis Blood Witches (Leader and 9 Grunts) (6pts)
* Satyxis Blood Hag (2pts)
Satyxis Raiders (Leader and 9 Grunts) (8pts)
* Satyxis Raider Sea Witch (2pts)
Aiakos, Scourge of Meredius (3pts)
Pistol Wraith (3pts)
Pistol Wraith (3pts)
Satyxis Raider Captain (2pts)

My Aiakos is in the mail so hopefully he’s ready in time 🙂 I plan to pair the list with a pGaspy infantry spam list. The thought (however awful it may be) is that this list will be used against high defense armies, and the pGaspy list will be used against high armor armies.

Anyways I welcome any thoughts! Hopefully people have enjoyed reading about my trials and tribulations throughout the Journeyman league, and I plan to keep updating the blog whenever I have an interesting battle report or hobby project.

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One response to “End of the Journeyman 2014

  1. Pingback: End of the Journeyman 2014 | NoVa Nomads

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